Role of the Art Designer
- Bring the game's charm to life with cute or stylish art that fits the concept.
We're a small company just getting started!
- We're looking for a teammate to work with us, not just an 'employee'.
- We'd love someone who enjoys game development as much as playing games.
Responsibilities
About the Project
- You'll be responsible for the art and asset production of our new project, "Project-DST".
We're looking for someone with experience creating concept art and production assets for game development. - Genre / Platform: 2D side-scrolling shooter (PC)
- Target release: Steam, first half of 2027
- A narrative-driven 2D side-scrolling shooter in which three protagonists, each with their own personality and story, uncover the secrets of a fantasy world where magical relics and bizarre mechanical lifeforms coexist.
Concept Art
Main Responsibilities
- Overall 2D in-game asset production — characters, backgrounds, monsters, and more
Support Tasks
- Simple Spine 2D animation production
- UI asset production
Working Conditions
- Full-time (3-month probation)
- Same salary and 4 major insurances apply during probation
- 5 days a week (Mon – Fri), 7 hours 30 minutes per day
- Flexible start between 9:00 and 11:00 AM, leaving after your working hours
- Annual leave per the Labor Standards Act
Requirements
Requirements
- Skilled at casual character illustration
- Skilled at SD (chibi) character work
- Able to adapt to different art styles
- Solid fundamental drawing skills
- Able to propose ideas based on your own gameplay experience
Preferred
- Experience with Spine 2D
- Passion and a good sense for art
- Experience handling a broad range of art tasks on a small team
How to Apply
Hiring Process
Document screening›Interview›Individual contact for successful applicants
Documents to Submit
- Resume, portfolio, and a detailed work history (required if you have experience)
- Please include your desired salary in your resume!
- ※ Any format is fine.
- Application Email: orangesand_recruit@outlook.com